Options
All
  • Public
  • Public/Protected
  • All
Menu

Class PerspectiveCamera

PerspectiveCamera

A perspective Camera.

Hierarchy

  • PerspectiveCamera

Index

Methods

lookAt

  • lookAt(eyePoint: Array<number>, target: Array<number>): void
  • Sets the eyePoint and view direction to look from \a eyePoint to \a target. Also updates the pivot distance. Also updates the pivot distance.

    Parameters

    • eyePoint: Array<number>
    • target: Array<number>

    Returns void

setPerspective

  • setPerspective(verticalFovDegrees: number, aspectRatio: number, nearPlane: number, farPlane: number): void
  • Sets the camera's projection according to the provided parameters.

    Parameters

    • verticalFovDegrees: number
    • aspectRatio: number
    • nearPlane: number
    • farPlane: number

    Returns void

Generated using TypeDoc