Constructors
constructor
- new Shader(fragmentShader: string): Shader
- new Shader(vertextShader: string, fragmentShader: string): Shader
-
Parameters
-
Parameters
-
vertextShader: string
-
fragmentShader: string
Methods
setUniform
- setUniform(value: number | Array<number>, uniformName: string): void
-
Parameters
-
value: number | Array<number>
-
uniformName: string
Returns void
setUniformf
- setUniformf(value: number, uniformName: string): void
-
Parameters
-
value: number
-
uniformName: string
Returns void
setUniformi
- setUniformi(value: number, uniformName: any): void
-
Parameters
-
value: number
-
uniformName: any
Returns void
Shader
Shader